intro story Coast / Estuary

Coast / Estuary

Coastal systems are among the most dynamic physical systems on earth and are subject to a large variety of forces. The morphodynamic changes occurring to coastlines worldwide are of great interest and importance. These changes occur as a result of the erosion of sediments, its subsequent transport as bed load or suspended load, and eventual deposition. 
 
Estuaries are partly enclosed water bodies that have an open connection to the coast. Estuaries generally have one or more branching channels, intertidal mudflats and/or salt marshes. Intertidal areas are of high ecological importance and trap sediments (sands, silts, clays and organic matter).
Within the Delft3D modelling package a large variation of coastal and estuarine physical and chemical processes can be simulated. These include waves, tidal propagation, wind- or wave-induced water level setup, flow induced by salinity or temperature gradients, sand and mud transport, water quality and changing bathymetry (morphology). Delft3D can also be used operationally e.g. storm, surge and algal bloom forecasting. 
 
On this discussion page you can post questions, research discussions or just share your experience about modelling coastal and/or estuarine systems with Delft3D FM. 
 

** PLEASE TAG YOUR POST! **

 

 

Sub groups
D-Flow Flexible Mesh
DELWAQ
Cohesive sediments & muddy systems

 

 

Message Boards

RE: Compilation Error in Win10 with VS2017 and IVF2019

BL
Baogan Liao, modified 6 Months ago.

Compilation Error in Win10 with VS2017 and IVF2019

Youngling Posts: 16 Join Date: 1/15/19 Recent Posts

Hi everybody!

After downloading souce code(tag 9180),I found that I cannot compile the source code with VS2017 and IVF2019.

When  I clicked Local Windows Debugger button, the warning happened.

Any help will be much appreciated!

Attachments:

Adri Mourits, modified 5 Months ago.

RE: Compilation Error in Win10 with VS2017 and IVF2019

Yoda Posts: 1221 Join Date: 1/3/11 Recent Posts

Hi Baogan Liao,

Clicking the "Local Windows Debugger" button will start the debugger on the active project, which you probably did not set.

Please follow the instructions in file "src/README".

Please start with the latest tagged version, currently https://svn.oss.deltares.nl/repos/delft3d/tags/delft3dfm/63063/

Regards,

Adri

BL
Baogan Liao, modified 4 Months ago.

RE: Compilation Error in Win10 with VS2017 and IVF2019

Youngling Posts: 16 Join Date: 1/15/19 Recent Posts

Thank you, Adri.

However,there are still some errors when compiling source code(63063).

(1) ERROR while copying"third_party_open\esmf\win64\bin\*.*" to "bin\x64\esmf\bin"
(2) Error C1083 Cannot open source file: 'src\vs_l.c': No such file or directory vs (tools_gpl\vs\vs)

(3) Error C1083 Cannot open source file: 'src\vs_y.c': No such file or directory vs (tools_gpl\vs\vs)
 

 

Besides, there are two application error.
Could you please tell me how to solve those problems?

Regards,

Liao BG
 

Adri Mourits, modified 4 Months ago.

RE: Compilation Error in Win10 with VS2017 and IVF2019

Yoda Posts: 1221 Join Date: 1/3/11 Recent Posts

Hi Liao,

The first error will not appear when starting with a fresh, empty directory.

To remove the second and third error: remove "tools_gpl/vs" from your solution. You can do that manually or by switch to the latest tagged version, currently: https://svn.oss.deltares.nl/repos/delft3d/tags/delft3dfm/63416

 

Regards,

Adri