intro story Coast / Estuary

Coast / Estuary

Coastal systems are among the most dynamic physical systems on earth and are subject to a large variety of forces. The morphodynamic changes occurring to coastlines worldwide are of great interest and importance. These changes occur as a result of the erosion of sediments, its subsequent transport as bed load or suspended load, and eventual deposition. 
Estuaries are partly enclosed water bodies that have an open connection to the coast. Estuaries generally have one or more branching channels, intertidal mudflats and/or salt marshes. Intertidal areas are of high ecological importance and trap sediments (sands, silts, clays and organic matter).
Within the Delft3D modelling package a large variation of coastal and estuarine physical and chemical processes can be simulated. These include waves, tidal propagation, wind- or wave-induced water level setup, flow induced by salinity or temperature gradients, sand and mud transport, water quality and changing bathymetry (morphology). Delft3D can also be used operationally e.g. storm, surge and algal bloom forecasting. 
On this discussion page you can post questions, research discussions or just share your experience about modelling coastal and/or estuarine systems with Delft3D FM. 




Sub groups
D-Flow Flexible Mesh
Cohesive sediments & muddy systems



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Compiling Code-Errors

Polyvios Sotirakopoulos, modified 4 Months ago.

Compiling Code-Errors

Youngling Posts: 1 Join Date: 2/24/20 Recent Posts
Hello,I am a student from university of Patras and i am trying to compile the source code of Delft3d but i keep getting errors with different setups Currently i have installed Delft3d GUI and i have tried to compile 7545 version from delft3d4my setup is windows 7 ,visual studio 19 and parallel studio xe 2020 so i have intel visual fortran 19.0.1i am keep getting errors like LNK2001 AND LNK1120 and i will include the full output of my code
If it is possible i would like you helping me solve my issues.Best regards,