intro story Coast / Estuary

Coast / Estuary

Coastal systems are among the most dynamic physical systems on earth and are subject to a large variety of forces. The morphodynamic changes occurring to coastlines worldwide are of great interest and importance. These changes occur as a result of the erosion of sediments, its subsequent transport as bed load or suspended load, and eventual deposition. 
 
Estuaries are partly enclosed water bodies that have an open connection to the coast. Estuaries generally have one or more branching channels, intertidal mudflats and/or salt marshes. Intertidal areas are of high ecological importance and trap sediments (sands, silts, clays and organic matter).
Within the Delft3D modelling package a large variation of coastal and estuarine physical and chemical processes can be simulated. These include waves, tidal propagation, wind- or wave-induced water level setup, flow induced by salinity or temperature gradients, sand and mud transport, water quality and changing bathymetry (morphology). Delft3D can also be used operationally e.g. storm, surge and algal bloom forecasting. 
 
On this discussion page you can post questions, research discussions or just share your experience about modelling coastal and/or estuarine systems with Delft3D FM. 
 

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Sub groups
D-Flow Flexible Mesh
DELWAQ
Cohesive sediments & muddy systems

 

 

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Product Owner’s focus in entirely on the Product and business

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priya impex, modified 1 Month ago.

Product Owner’s focus in entirely on the Product and business

Jedi Knight Posts: 247 Join Date: 10/15/20 Recent Posts
Product Owner’s focus in entirely on the Product and businessEach of the roles in Scrum is specifically tailored for serving different purpose. Their focus is also different. The Scrum Master’s focus is on the process, practices, people and the system. The Product Owner’s focus in entirely on the Product and business·      When a Product Owner asked to play the role of a Scrum Master, the primary role will supersede the secondary role. The Product Owner’s role is to maximize the value of the product delivered by the development team. The natural instinct is to get so much work done by the development team rather than coaching them to get better.·      If a Scrum Master is asked to play the role of a Product Owner, it isn’t going to be an easy one as the Product Owner role is like an owner/CEO of the product. There are a lot many skills needed to become a Product Owner.·      A person cannot maximize value and as well as help the team to become self-organized and high performing. Each role’s focus is different and trying to merge them will create more hindrance than help.·      Even on a temporary basis, one cannot become a proxy of another as it will create confusion. They will not be able to do justice to both the roles.  Coaching agile transitions