intro story Coast / Estuary

Coast / Estuary

Coastal systems are among the most dynamic physical systems on earth and are subject to a large variety of forces. The morphodynamic changes occurring to coastlines worldwide are of great interest and importance. These changes occur as a result of the erosion of sediments, its subsequent transport as bed load or suspended load, and eventual deposition. 
Estuaries are partly enclosed water bodies that have an open connection to the coast. Estuaries generally have one or more branching channels, intertidal mudflats and/or salt marshes. Intertidal areas are of high ecological importance and trap sediments (sands, silts, clays and organic matter).
Within the Delft3D modelling package a large variation of coastal and estuarine physical and chemical processes can be simulated. These include waves, tidal propagation, wind- or wave-induced water level setup, flow induced by salinity or temperature gradients, sand and mud transport, water quality and changing bathymetry (morphology). Delft3D can also be used operationally e.g. storm, surge and algal bloom forecasting. 
On this discussion page you can post questions, research discussions or just share your experience about modelling coastal and/or estuarine systems with Delft3D FM. 




Sub groups
D-Flow Flexible Mesh
Cohesive sediments & muddy systems



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Line-To-Spline Crash

Justin Pringle, modified 4 Years ago.

Line-To-Spline Crash

Youngling Posts: 2 Join Date: 1/23/12 Recent Posts

I am running RGFGRID (v on Win 7 64bit OS and whenever I try use the "line to spline" tool RGFGRID continuously crashes. Has anyone experienced such a problem before? I have attached an example (image) of a grid that crashes whenever I use the line to spline tool. I have tested this on a number of grids and it appears to crash on all the grids. I am not sure why this is happening and appreciate any advise offered.