intro story Coast / Estuary

Coast / Estuary

Coastal systems are among the most dynamic physical systems on earth and are subject to a large variety of forces. The morphodynamic changes occurring to coastlines worldwide are of great interest and importance. These changes occur as a result of the erosion of sediments, its subsequent transport as bed load or suspended load, and eventual deposition. 
 
Estuaries are partly enclosed water bodies that have an open connection to the coast. Estuaries generally have one or more branching channels, intertidal mudflats and/or salt marshes. Intertidal areas are of high ecological importance and trap sediments (sands, silts, clays and organic matter).
Within the Delft3D modelling package a large variation of coastal and estuarine physical and chemical processes can be simulated. These include waves, tidal propagation, wind- or wave-induced water level setup, flow induced by salinity or temperature gradients, sand and mud transport, water quality and changing bathymetry (morphology). Delft3D can also be used operationally e.g. storm, surge and algal bloom forecasting. 
 
On this discussion page you can post questions, research discussions or just share your experience about modelling coastal and/or estuarine systems with Delft3D FM. 
 

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Sub groups
D-Flow Flexible Mesh
DELWAQ
Cohesive sediments & muddy systems

 

 

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Threads with tag ifort 2018 .

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Compilation Error: Skipped Build:Project: flow2d3d_openda Samuel Schroers 4 4348
Running examples after compilation - VS15 + IFort18 + Trunk Revision 8969 Gabriel Lim 11 9561
flow2d-3d: libexpat.dll missing. VS2017 Community + Ifort 18 Windows 10 Dennis de Ruiter 1 3859
Running examples after compilation - VS15 + IFort18 + Trunk Revision 8969 Gabriel Lim 11 9561
URGENT: Compilation error on Windows 10 - VS15 community + IFORT18 Gabriel Lim 6 7882
Compiling using Win10, VS2017 Enterprise + .NET Framework 4.7 and IFORT18 Bernardo Oliveira 2 4775
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Error compiling Delft3D source code VS 2017 and IFORT18 Pietro Mazzon 15 16069