intro story D-Flow FM


D-Flow Flexible Mesh

D-Flow Flexible Mesh (D-Flow FM) is the new software engine for hydrodynamical simulations on unstructured grids in 1D-2D-3D. Together with the familiar curvilinear meshes from Delft3D 4, the unstructured grid can consist of triangles, pentagons (etc.) and 1D channel networks, all in one single mesh. It combines proven technology from the hydrodynamic engines of Delft3D 4 and SOBEK 2 and adds flexible administration, resulting in:

  • Easier 1D-2D-3D model coupling, intuitive setup of boundary conditions and meteorological forcings (amongst others).
  • More flexible 2D gridding in delta regions, river junctions, harbours, intertidal flats and more.
  • High performance by smart use of multicore architectures, and grid computing clusters.
An overview of the current developments can be found here.
The D-Flow FM - team would be delighted if you would participate in discussions on the generation of meshes, the specification of boundary conditions, the running of computations, and all kinds of other relevant topics. Feel free to share your smart questions and/or brilliant solutions! 


We have launched a new website (still under construction so expect continuous improvements) and a new forum dedicated to Delft3D Flexible Mesh.

Please follow this link to the new forum: 

Post your questions, issues, suggestions, difficulties related to our Delft3D Flexible Mesh Suite on the new forum.





Sub groups
D-Flow Flexible Mesh
Cohesive sediments & muddy systems


Message Boards

best way to setup coastal defences (groins, sewall, submeged )

Ali Masria, modified 1 Year ago.

best way to setup coastal defences (groins, sewall, submeged )

Youngling Posts: 1 Join Date: 3/20/18 Recent Posts

Dear colleagues

I am a new user for Delft3D, and I need help to know best way to assign coastal defences (groins, beakwaters, seawall, and nourishment) to my study area

Gabriel Ruiz, modified 1 Year ago.

RE: best way to setup coastal defences (groins, sewall, submeged )

Padawan Posts: 59 Join Date: 9/30/11 Recent Posts

Hi Ali,

in order to give you an idea about how to start coastal structures simulations with Delft 3d, you should check this message:


Basically, using RGFGRID you can draw your coastal structures. I think the Arjen's suggestion will be very useful for you.